Posts Tagged WIP

Picture of the day

Don’t get the Enterprise angry. You wouldn’t like her when she’s angry.

Careful Sulu, you might scorch the paint if you leave that thing on too long

Careful Sulu, you might scorch the paint if you leave that thing on too long

This is an actual frame grab from Decker’s near-suicidal attack on the doomsday machine. Unfortunately, that doesn’t mean I’m nearing the end of Act II… it just means that I skipped ahead several scenes and have been working on this particular sequence since the beginning of the month. The Enterprise attack on the planet killer is one of the “money shots” in “The Doomsday Machine”, so I’ve been lavishing a LOT of attention on it. Not to give away everything, but one of the things I’ve been spending a lot of time on is extending the soundtrack during this sequence to make the phaser barrage last a little longer. And ooohhhh, it’s a barn burner. I think when you see the finished product you’ll agree it was worth the wait. (Well, I hope you will!)

*yawn* Off to bed… see you soon!

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Phaser Test – Stardate 2010.0217

Here’s an animatic test of the phaser fire effect I whipped up for Decker’s attack on the planet killer.

And you thought I wasn’t working on this project. Tsk tsk tsk.

Decker's Revenge

Decker's Revenge

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Hangar deck and shuttlecraft – part 2

Another angle on the Jefferies (click to embiggen).


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Hangar deck and shuttlecraft

I’ve been a little motivationally-challenged for a few days now, so I’m taking a little break to work on something that’s going to have to be tackled anyway when I get to act III. Here’s an amuse bouche for you.

Unmodified hangar and shuttle models from Summer 2007

Unmodified hangar and shuttle models from Summer 2007

I haven’t touched the Jefferies or the hangar deck models since I finished them way back in the Summer of 2007, and they still need texture and lighting tweaks (especially the lighting—there are some bad radiosity artifacts right now). This is a raw image with no modifications to the models or the 2007 lighting setup, so consider this a starting point.

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Part 3 of 8 Test is now online!

Part 3 of 8 is now online–sort of. Let me explain, after the jump.


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The Enterprise is about to have a very bad day

Here’s a little work in progress image from Act II. Don’t worry; the lens flares will be toned down for the final animation.

The Enterprise is about to have a very bad day

The Enterprise is about to have a very bad day

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Act II Scene 1 WIP

OK, so you’ve probably noticed that August 31st came and went with no Act II. Unfortunately, a combination of real life and a dissatisfaction with the appearance of the planet killer have indefinitely delayed Act II until sometime in October. This will of course put the whole project deadline in jeopardy, but hey, a guy has to earn a living and sleep now and then! :)

Run away! Run away!

To tide you over in the meantime, I’m going to do something I don’t normally do and share one of my “rejects” with you. Follow the link below to watch the opening scene from Act II when the Enterprise is fleeing the planet killer:

Star Trek: The Doomsday Machine – Act 2 Scene 1 WIP (Compressed zipfile containing Windows Media Video, 7,323,452 bytes)

Decompress the zip file and watch the movie on your local workstation–easy peasy!

There are some things I like about this scene (mostly, the POV jump—I was going for a 1960′s-style camera pullback here and I think that it works pretty good, but I’m all ears for your comments!), and a laundry list of things that I don’t (the too-procedural appearance of the planet killer, a goof with compositing the “fire” effects of the PK, the motion of the Enterprise as she swoops through the debris field, the asteroid that looks like a giant wadded ball of bubblegum, etc., etc.) Better luck next time!

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