I figured I might as well post these. These tests were done back in February and March 2010.
No, I’m not dead yet. No, the “Doomsday” project isn’t dead yet either, although it’s definitely in a coma at the moment. After spending 10-12 hours a day in front of a computer terminal I’ve found that yeah, it’s surprisingly difficult to work up the enthusiasm to sit in front of a monitor for another 3-5 hours when I get home! But don’t worry… eventually the bug will bite again and I’ll squeeze another act or so out.
Meanwhile, a teaser for 2012!

Yeah baby, yeah! Star Trek 2012!
Tags: 2012, Doomsday Machine, Enterprise, Star Trek
Here’s an animatic test of the phaser fire effect I whipped up for Decker’s attack on the planet killer.
And you thought I wasn’t working on this project. Tsk tsk tsk.
Tags: Doomsday Machine, Enterprise, Planet Killer, Star Trek, WIP
Jan 31
Posted by Scott Gammans in Star Trek, The Doomsday Machine
I’m sure everyone visiting this blog has seen this image before, but it’s new to me and in my considered opinion you can never have too many images of the Enterprise lying around.
Starship Enterprise 1960s studio model at Smithsonian Air and Space Museum
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Tags: Doomsday Machine, Enterprise, Smithsonian, Star Trek
Another angle on the Jefferies (click to embiggen).
Tags: Doomsday Machine, Hangar Deck, Jefferies, Shuttlecraft, Star Trek, WIP
I’ve been a little motivationally-challenged for a few days now, so I’m taking a little break to work on something that’s going to have to be tackled anyway when I get to act III. Here’s an amuse bouche for you.

Unmodified hangar and shuttle models from Summer 2007
I haven’t touched the Jefferies or the hangar deck models since I finished them way back in the Summer of 2007, and they still need texture and lighting tweaks (especially the lighting—there are some bad radiosity artifacts right now). This is a raw image with no modifications to the models or the 2007 lighting setup, so consider this a starting point.
Tags: Doomsday Machine, Hangar Deck, Jefferies, Shuttlecraft, Star Trek, WIP
Ah, that’s better! I fixed the angle that the planet killer flies past the camera so that the viewer can now more clearly see the four component lances of the antiproton beam coalescing together, and I composited in the missing asteroid field and volumetric space dust layers that were missing from the previous test video.

This will not end well
I probably could spend another week or two endlessly tweaking this 66-frame sequence, but I think this is the best it’s going to get. It’s a shame, because there are a few things that have always bothered me about this particular sequence… more after the jump.
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Tags: Doomsday Machine, Enterprise, Planet Killer, Star Trek
My buddy Paul Sibbald–whom many of you may know by his nom de plume SpockBoy–has taken the time to compile the following video critique of some of the visual effects I’ve posted thus far:
Scott Suggestion from spockboy on Vimeo.
Some of the visuals he’s commented upon are from the aborted March 2008 effort, but many of them are not. In any event, I am immensely flattered that Paul has gone to this depth of effort to analyze and offer constructive criticism of my work, and I place a great deal of value in what he’s got to say. Paul just recently started film school (attaboy, SpockBoy!) and anyone who’s seen his immensely creative mashups at LiveVideo and YouTube know that he’s got a keen eye for all things Trek. He’s definitely given me a banquet’s worth of food for thought, and I’d also be very interested in hearing comments from the peanut gallery.
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